1.
We had 8
players in total, including a first time guest Shane. With Mike unable to attend at the start due to
an external meeting 7 players started with “THE
GREAT DALMUTI”, a game last played on July. Players are dealt a hand of
cards which range from 1-12 and they have to get rid of their cards as soon as
possible. The player who is first to do so is deemed to be the ‘Great Dalmuti’
and bosses the other players around for the next turn. The last player to go
out is deemed to be the ‘Greater Peon’, the lowest of the low, and they have to
do the Dalmuti’s chores, and even give up 2 of their best cards to the Dalmuti
in the next round! Players score points according to the sequence in which they
get rid of all their cards and change seating order for the next round.
Surprisingly skilful and yet good lightweight fun, with much laughter caused by
the sequence of card play, and the game
was eventually won by Lucy.
2.
With Mike in attendance we split into 2 groups
of 4. On Table 2 Mike introduced the
players to the game of “TRIBUNE”, in
which players acquire cards by visiting various locations in Rome, with a view to gaining
enough ‘influence’ to take over control of one or more of the 7 factions in the
game. This control gives the players different benefits such as faction tokens,
victory laurels, more money, legions, scrolls, favour of the gods and
eventually a Tribune tile. For each game a particular Victory Conditions card(
from a large choice) is selected which lists maybe 7 conditions and players
have to achieve say any 4 of the 7 to win, so players will be adopting
different strategies to do this. The benefits gained by taking over factions go towards achieving some
of them. Players are limited to 5 workers each to visit the locations on the
board so they cannot always do all they want to each turn, making for difficult
decisions. A highly-interactive game, with great production values which all
the players enjoyed. Geoff looked like being the winner until visitor Shane
managed to gain the final pieces need to fulfil 4 conditions on the card.
3.
On the
other table 4 players played the classic game of “PUERTO RICO”, in which players select to act out a different role
each turn from a choice of 7, in order to construct buildings, produce goods,
trade in a market, load goods on to ships bound for the homeland. Each turn a
ship arrives on the island with new colonists and these are distributed to the
players to employ as they wish to pursue their chosen goal. Another
highly-interactive game, with many options, many different strategies to employ
and fully enjoyed by all the players. Throughout the game players earn victory
points by shipping goods and also they gain points at the end for satisfying
certain conditions listed on buildings they have erected. In a close game there
was only 25 points covering all 4 players but Richard eventually came out on
top.
4. Table
2 played “MONTEGO BAY” a fun
family game about gaining barrels to load onto ships in the harbour of Montego
Bay which will eventually sail and earn them victory points. The way in which
your player pieces move around the harbour to gain the barrels leads to much fun as you can sometimes force your opponents
out of a lucrative warehouse into one in which they spoil any barrels already
loaded! Another close game, with Geoff leading for most of it but Shane and
Luke closed fast in the latter half of the game and Luke finally gained a long
overdue victory with a storming last round in which he loaded 14 barrels!. Well
done Luke!!
5. Table
1 finished with the dice game “HECK MECK”,
a club favourite filler that was reviewed last week so is not repeated here.
Richard gained his second win of the evening.
Games played and Winners
were:
The
Great Dalmuti Lucy Newbury;
Tribune
Shane Mclean;
Puerto
Rico Richard Piesse;
Montego
Bay Luke Williams;
Heck
Meck Richard Piesse.
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