1. Due
to absences we had 8 members attend this week, so we played on 2 tables of 4
players each. Table 1 started with “ZOOLORETTO”,
the boardgame version of the very popular card game Coloretto. The theme here
is that players are trying to fill the compounds in ‘their’ zoo with animals of
the same species, of which there are 8 in the game, or to add vendor stalls for
the benefit of their customers. In turn order players have a choice of one
of 3 actions, they can either add a tile to the lorries that
deliver to the zoos, or they can perform a financial transaction such as disposing
of unwanted animals, remodelling their zoo, buying animals from other players,
building an extension to their zoo, or they can take delivery of the
contents of one lorry and place them in their zoo. Taking the last-named action
ends their participation in the current round. Each player’s zoo has 3
compounds of different size and players place their animals or vendor stalls as
they wish. Once a compound is filled the player immediately receives 1 or 2
coins, useful for later on, and the compound will score victory points in the Game
End scoring. Sometimes if they have
acquired a breeding pair the player can have babies of that species to help
fill their compound. Any tiles gained that cannot be placed are placed in a
player’s barn , from where they can be purchased by other players or used by
the owning player to remodel their zoo to better advantage later on. The game
ends once tiles are taken from the last pile and after completing the current
round the players add up the VP’s of their compounds and their vendor stalls
but they subtract any points for items still in their barn. Luke was undone by
have several species in his barn at the game end and this is reflected in the
scoring, the result being Jerry 28, Poppy 27, Mike 22, Luke 19.
2. Table 2 played “RHEINLANDER”, a game where players match cards in their hand with
tracts of land adjacent to the River Rhine to form duchies. They expand these
territories so that they can subsequently build castles, cathedrals and cities
to improve their score. Because the game is based around a river players can
build along both banks and from several parts of the river so attacks often
take place to either stop an opponent advancing or to take over control, from
that opponent. As players become more
powerful they can build bastions to defend their areas, they can build churches
which enable them to add bishops to the board and the players with the most
bishops can become the Archbishop, which grants even more power! Of course the
other players will no doubt launch a counter offensive to take this away from
you. The game end scoring was very close, with Allister winning on 39 points,
Kevin and Roger tied on 38 and Geoff came 4th.
3.
Table 1 played the card game “BOHNSANZA”, in which they play cards to populate fields of
beans which they eventually sell at market, the bigger the filed the higher the
reward. The way to get a bigger market share is by trading with then other
players for bean types that they require, and this is quite frantic and
interactive. The game is played in 3 rounds, with fortunes fluctuating
throughout. A
very close game ended in a tie, the final scores being Luke 12, Mike 12, Poppy
11, Jerry 10.
4. Purely by coincidence Table 2 decided to play
the “BEAN TRADER”, which is the
board game version of the card game played on table 1. Players acquire contracts
to supply certain types of beans to the various German cities depicted
on the colourful board, for which they will receive money. The problem is that
they have acquire these beans in different cities, and the prices of
the products tend to rise, and then they have to play a certain number of cards
to move from one city to another along the various routes in order to sell the
beans they have purchased and take the reward. If a player ends their move in a
city in which another player is present they can trade beans with each other,
adding to the commercial flavour of the game. There is a neat method of the way
in which the cards that have been played are replaced back in your hand, which
adds interest to the game. A good conversion of a card game but it does take
longer to play than the card game, but that is not necessarily a bad thing. The
eventual winner was Allister, as he had the good fortune to deliver two
high-value contracts early on, which meant he had the money to buy more products
in subsequent turns and thereby deliver more contracts.
Games played and Winners were:
Zooloretto Jerry
Jabelman;
Bohnsanza tie
between Luke Williams & Mike Oakes;
Rheinlander
Allister Gittins;
Bean Trader Allister
Gittins.
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