Thursday 5 January 2012

CHIPPENHAM BOARDGAMES CLUB – 05/01/2012



1.       A bumper attendance returned after the break for the Festive Season with 14 players in attendance, including a new member Richard. On table 1 6 players played the game of “INFINITE CITY” to introduce Richard to the club. The game has been reviewed before and scoring is often close. In this game Roger and Poppy tied on points but Poppy won on the tie-break.
2.       On table 2 Paul led a group of 4 playing “ROYAL PALACE”, the game about moving around a French Palace to gain the required components needed to enlisting nobles from the courtyard, which give Victory Points. A beautiful looking game with plenty of interaction which has been reviewed before . Not surprisingly Paul was the victor.
3.       Table 3 saw the debut of Tony’s present from Santa, the new game of “DRUM ROLL”. A set collecting game about building up a troupe of circus performers who will appear in a European capital city to gain VP’s and then move on to another destination. Beautiful artwork and a mesh of interesting systems make this a great first publication for the Greek authors. The game is driven by 3 decks of cards, these containing Circus performers in 5 categories; a deck of employees such as Agents, Popcorn Sellers, Orchestra etc;  and Investment Cards which give temporary benefits. Players have 3 dobbers which they place on the Action spaces in turn. These yield either a cube of a specific colour; money from ticket sales, a chance to buy an investment card, the opportunity to recruit 1 performer; the opportunity to recruit an employee. With 5 options and only 3 dobbers you can’t do everything you want to do so you have to plan, and there are restrictions on the number of players that can perform certain actions. The performers require the cubes to improve their status from 1 up to 3 stars; you need money to pay for your actions and you need to recruit performers for game-end scoring purposes. To build up to the first show a track showing 7 possible rounds is used. After round 5 the players vote whether to put the show on or not. If the latter is the outcome a further round is played, and the same happens after round 6. At round 7, or earlier if the vote has so decided, the players perform their ‘show’. Each performer generates resources, either money, or cubes, or discounts according to the star status. Certain Investment cards give VPs according to the status of the performers used and their ‘City’ agenda yields more VPs if you have the type of performers that the city wants to see. However ALL salaries have to be paid so you had better stashed away enough money to do so or you will lose VPs. This process is repeated 2 more times with players steadily building up the size of their circus and the status of each of them. Very few VPs are earned in the 3 rounds with the major scoring occurring when the players ‘flip’ their performers. In doing this they gain VPs but LOSE the benefit the performer gives. At Game End several bonus scores are allocated for a series of conditions; the largest troupe, having a variety of all 5 types, having all 3-star performers in your final show etc and these can be crucial. Tim and Lucy led the scoring for most of the game but Tony and Mike were building up larger troupes and they scored heavily at the end. Tony won the game by 2 points from Mike due to an investment card which gave him points for the number of employees he had, in his case 4 points. A 2-hour game but well received and a candidate for game of the year in my opinion.
4.       Table 1 played the card game “FLUXX”, in which the cards played change the rules as you go along. A quick game to play, lasting 15-20 minutes and the winner was Roger.
5.       Table 2 saw 4 players playing “OREGON”, to introduce Richard to the game. It was played a few weeks ago and is not reviewed here. The winner was Imogen, making a guest appearance.
6.       Table 1 thinned out which left 4 players for a game of “DOMINION”, much to the delight of Freya and Rob, who both like this game a lot. Needless to say Freya was the winner yet again.
7.       Table 3 reduced to 5 players and they played “BOHNANZA”, a club favourite. Richard and Kevin were playing it for the first time but they soon entered into the spirit of the frenzied trading required to plant and reap your fields of beans. Much laughter is generated in this game which makes it such a pleasure to play. Scoring was tight, with Rob eventually winning with 20, followed by Kevin and Mike on 18, and Richard on 17.

Games played and Winners were:
Infinite City - Poppy Jabelman;
Royal Palace – Paul Bulpin;
Drum Roll – Tony Simons;
Fluxx – Roger Skull;
Oregon – Imogen Bulpin;
Dominion – Freya Freestone;
Bohnanza -  Robert Piesse.

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